Monthly Archives: June 2010

Just make it yourself. Part 6

Trying to rework the rules in to something that vaguely resembles balance is no easy task and as I plot I find that some rules from the core don’t work either. I knew this task would be daunting when I decided … Continue reading

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So many games so little time.

I have been talked into giving Warmachine a shot, their whole system has been revamped and the new edition is out, word on the street is this is that time to try it because it’s a new rule set that’s … Continue reading

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Wiiing with the gang.

Kalyn, Teriy, Ashley and I are hanging at Kalyn’s watching cheesy croc/gator movies and eating quesadillas . . . amazing! And ping-pong to boot, I fucking love this. Though it makes me wish I had a house of my own … Continue reading

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More DS puzzle action.

I picked up Scribblenauts for the DS, it’s a fun puzzle game that requires thinking out of the box. The only downside is it’s a little childish and a little limited because of it. The core mechanic of the game … Continue reading

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Just make it yourself. Part 5

With great progress comes great rewrites. I think I have the system fairly well laid out and a direction in which to take them. It’s still lacking though and the “play tests” generated a few issues that both tainted the … Continue reading

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Puzzle game suggestions

My internet is acting up because Comcast is replacing the cables at the street, total bullshit but it’s supposed to make a big difference when it’s all said and done, needless to say I haven’t been blogging much. Or anything … Continue reading

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Just make it yourself. Part 4

The rule set is far enough along that I have some friends that are gonna help me test it on Wednesday night. I’m hoping this will provide enough information to figure out a point matrix. The basic break down of … Continue reading

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